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The Shadow Year

8 | Easy Reading | Fantasy or Paranormal Mystery | First Person Perspective | Ghosts | Group of Heroes | Humor | Moderate | Mystery | William Morrow



Almost two years ago when I reviewed Ford’s collection The Empire of Ice Cream for FantasyBookSpot, I noted that Botch Town was my favorite of the bunch. It was something of a mystery story meshed with a coming of age story that had a feel of the “fantastic” about it.


So when I began reading The Shadow Year which is based on that novella, it was evident I was reading a very familiar story, but I didn’t mind because I had enjoyed the original so much. But The Shadow Year isn’t just a re-telling of Botch Town. Ford expands on his original story, makes some major changes to it, adds a significant character, and then continues on to a much more resolute ending.


At the same time that little Charlie has disappeared, a Peeping Tom has been making the rounds in this neighborhood and a stranger trawls the streets in an old white car. All of these occurrences seem likely to be related, and Jim recruits his brother and sister as well as George, the family dog, to gather clues and investigate.


The focus of The Shadow Year is as much on these mysteries as it is on family, and that is where Ford expands on the original story the most. Dad works three jobs and is seldom seen by the kids, Mom is an artist and an alcoholic, Nan and Pop are the grandparents who live in the converted garage, and George, the aforementioned family dog, is protector and scent marker. The youngest child, Mary, is either “really smart or really simple”, Jim is the oldest and in the seventh grade and does a good job of bossing and generally harassing the other kids. The book’s narrator is the middle child, a self-described weakling, but who is never actually named in the entire book (or the original story.)


Ford’s portrayal of this family and its dynamics evokes feelings of compassion and even understanding as he describes here a scene in which you get the feeling this has happened all too often before and will be repeated all too soon:


When George and I got home, the wine bottle sat on the kitchen counter, empty, and my mother was passed out on the couch. There was a cigarette between her fingers with an ash almost as long as the cigarette. Jim went over and got an ashtray that was half a giant clamshell we had found on the beach the previous summer, and Mary and I watched as he positioned it under the ash. He gave my mother’s wrist the slightest tap, and the gray tube dropped perfectly whole in the shell.


I wedged a pillow under her head as Jim took her by the shoulders and settled her more comfortably on the couch. Mary fetched the Sherlock Holmes. Jim opened it to The Hound of the Baskervilles, the story that obsessed her, and gently placed the volume binding up, its wings open like those of a giant moth, on her chest.


There is a lot going on in The Shadow Year, and Ford moves the story effortlessly through such accounts of family life to the disquieting effects of the prowler’s appearances in folks’ backyards and a stranger in a white car (also the prowler?) whose presence is somehow sinister and alarming.


But things are kept in balance with humor as we see the grandmother through the eyes of the young unnamed narrator:


Nan had gray wire-hair like George’s, big bifocals, and a brown mole on her temple that looked like a squashed raisin. Her small stature, dark and wrinkled complexion, and the silken black strands at the corners of her upper lip made her seem to me at times like some ancient monkey king. When she’d fart while standing, she’d kick her left leg up in the back and say “Shoot him in the pants. The coat and vest are mine.”


And as when Jim gives Mary some Halloween advice:


“You don’t eat anything that’s not wrapped, except for Mr. Barzita’s figs. Some people drop an apple in your bag. You can’t eat it, but you can throw it at someone, so that’s okay. Once in a while, someone will bake stuff to give out. Don’t eat it--you don’t know what they put in it. It could be the best-looking cupcake you ever saw, with chocolate icing and a candy corn on top, but who knows, they might have crapped in the batter. I’ve seen where people will throw a penny in your sack. Hey, a penny’s a penny.”


By the end of The Shadow Year, the mysteries are solved, and if there is any flaw to be found in this book, that may be the one: the neatness of its conclusion. Nonetheless, Jeffrey Ford has written a captivating novel of a year in the life of a young boy. The characters have that feeling of authenticity that makes them instantly recognizable, and the story has that feeling of nostalgia without any of the sugary sentimentality.


The Sellsword

7.5 | Chapters devoted to Single Character | Dragonlance | Dragons | Fantasy | Group of Heroes | Halflings/Gnome types | Moderate | Moderate | Moderate Reading | Save the World | Sentient Beasts | Sentient Weapon | Third Person Perspective | Villain as Main Character | Wizards of the Coast

Tracy Hickman Presents: The Anvil of Time is a new DragonLance trilogy. Book one is The Sellsword, by Cam Banks.

The prologue of the story introduces us to the mysterious Journeyman. He is tasked with using the Anvil of Time to watch history but not to interfere. Our tale then begins 71 years earlier. The War of the Lance has ended but all is not roses in the land of Nordmaar. Highmaster Rivven Cairn, disciple of Emperor Ariakas himself, and her Red Wing of the dragonarmies still rule these lands.

Our central character is Vanderjack. We know he’s the central character because he is mentioned in the first sentence of every chapter of the novel except two. I don’t say that as a criticism. It was obviously done intentionally. Vanderjack is a sellsword. He’s The Sellsword. At the beginning of the story he’s low on coin and seemingly cursed with a haunted sword, the magical Lifecleaver given to him by his mother.

But circumstances find Vanderjack. He’s a man of action and he’s always in the middle of things. Thus, it became something of a matter of intrigue to see what he was going to be in the middle of at the start of a chapter. It wasn’t uncommon for Vanderjack to be surrounded. When he DIDN’T lead off the chapter, that break in the pattern was significant as well.

The Sellsword finds himself in the employ of a noble who wants him to recover something of great value to him. Vanderjack’s plans begin to go awry when he has to take the Baron’s assistant with him. Things become more complicated when they are joined by the gnome warrior and inventor (like all gnomes are) Theodenes, a former adventuring companion of Vanderjack’s. Things went sour the last time they saw each other though, and Theodenes had a score to settle.

After Vanderjack, Gredchen the Baron’s assistant, and Theodenes set off, things got more and more complicated as the group came under attack in their travels, and made enemies. When one makes an enemy of a dragon Highlord, things become more complicated indeed. Vanderjack also learned that the job he was doing wasn’t exactly what he’d thought. However, the need to settle some scores, some old and some new, continued to drive The Sellsword, as his assignment become more than just doing the work and collecting the money.

Through it all, Vanderjack was a sarcastic, trash talking “action hero”, who had a one-liner for every occasion. The dialogue was not classic fantasy. It featured back and forth banter between adventuring companions, between heroes and villains, and between villains. That term is rapid-fire dialogue and I enjoyed it here. Personally it reminded me of the way our characters interacted in my years of playing D&D, rather than the more formal and stylish manner of speaking from The Lord of the Rings.

I could easily imagine Vanderjack saying “Yipee-Ki-Ay Mu…” ahem…you know the rest, Bruce Willis style as he cleaves into a draconian with Lifecleaver. I ate it up, I admit. I loved Vanderjack. He is a very different type character than what I’m used to reading in DragonLance. He’s a man of questionable morality, as much interested in profit as anything else. However, in the spirit of DragonLance, some people are destined for greater things. Sometimes they just need a nudge in the right direction. While this was a bit of a grittier DragonLance, it didn’t turn the principles of the franchise on their ear.

At first I wondered how interesting a gnome character could be. But I liked Theo. His character worked very well with Vanderjack. I did wonder at times exactly why the gnome would travel with his old sellsword companion given how badly their last encounter ended. Don’t think Cam Banks left a plot hole in there. He left some mystery and intrigue in the story, and held some cards up his sleeve until the very end.

Our interesting heroes also had interesting villains to play off of, the determined Highlord and the devious Dark Robed Mage. No, not THAT Dark Robed Mage, but another one.

It appears that book two of the series is not going to focus on Vanderjack. That’s unfortunate, but never say never I suppose. There is a thread that links the books though. That would be the Journeyman. We got a little bit of a flavor of him in book one. Enough to be intriguing. I expect that we’ll learn even more as other authors pick up the series

I will admit that I had some doubts coming into this book. Margaret Weis and Tracy Hickman ARE DragonLance. Every one of their books that I’ve read have been gold. Once other authors began writing books in the series, they definitely became hit or miss.

Cam Banks definitely hit with The Sellsword however. I learned that Banks has been a managing editor with Margaret Weis Productions. So in a manner of speaking The Sellsword was kept “in the family”. That’s a good thing.

The plot was fast paced and action packed. However it wasn’t a one-dimensional creampuff either. Maybe not as deep and layered (yet?) as the original DragonLance Chronicles, but it was no slouch. I enjoyed how every chapter began with a “Vanderjack moment”. That made me laugh. I got a good chuckle out of the fact that one of the major cities is named “Wulfgar”. I appreciate a good tip of the cap to R.A. Salvatore, being a fan of his work as well.

If I have a complaint it’s that the book was too short. It came in at 307 pages. Give us a bit more of Vanderjack cracking jokes and putting on a cocky façade in the face of danger. We got sword battles, aerial battles, gladiatorial arenas, magic and more, all packed into 307 pages of an “action movie story” Give us 400 pages, and give us even more I say.. Or maybe the plan was to leave them wanting more.

I’m going to give The Sellsword by Cam Banks a very solid 7.5 stars. I hope we haven’t seen the last of The Sellsword. I also want to see how these events play into the events in the other two books. I certainly hope the other two books are published, given the state of affairs, or lack thereof, with the DragonLance license and Margaret Weis and Tracy Hickman.


The Book of Lost Things

8.5 | Beast | Fantasy | Hodder & Stoughton | Moderate | Moderate | Moderate Reading | Single Hero | Third Person Perspective

Irish author John Connolly is perhaps best known for his crime stories that hover on the edges between traditional detective stories and supernatural horror, but with The Book of Lost Things, Connolly travels deeper into fantasy-land, reinventing age-old fairy tales in a beautiful and poignant story of childhood and loss.

Set in England during the beginning of World War II, The Book of Lost Things is the story of the 12 year-old David and his struggle to come to terms with the death of his mother, his father’s quick re-marriage and the birth of a baby sister. David is especially close to his mother, sharing her love of literature. Her illness and death is an earth-shattering experience for him, and it is this loss that the whole narrative revolves around, which is already hinted at in the very beautiful opening paragraph:

Once upon a time – for that is how all stories should begin – there was a boy who lost his mother.

He had, in truth, been losing her for a very long time. The disease that was killing her was a creeping, cowardly thing, a sickness that ate away at her from the inside, slowly consuming the light within so that her eyes grew a little less bright with each passing day, and her skin a little more pale.

And as she was stolen away from him, piece by piece, the boy became more and more afraid of finally losing her entirely. He wanted her to stay. He had no brothers and no sisters, and while he loved his father it would be true to say that he loved his mother more. He could not bear to think of a life without her.


David’s mother has shared her love of fairy tales with him, and she has taught him that these old stories are important. The fairy tales have a special power. They are stories that come “alive” in the telling and they have the power to take root in and transform the reader, and the power to create their own reality. After his mother’s death, these ancient stories begin to intrude upon David’s reality. Books start to whisper to him and he receives episodic visitations from the Crooked Man, a strange and frightening figure.

About six months after his mother’s death, David’s father introduces him to Rose. She works at the hospice where David’s mother ended her life, and it quickly becomes apparent that she is in a relationship with his father, a relationship that most likely began while his mother still lived. David’s father and Rose marry not long after this introduction, she gives birth to a son, Georgie, and the new family moves into an old country house that belongs to Rose’s family. This house contains its own tragic story, a story that becomes intertwined with David’s. In his new room, David finds a book with dark and horrifying fairy tales, a book that once belonged to Rose’s uncle Jonathan, who, as a child, disappeared with his foster-sister Anna many years ago, never to be found again.

David is both attracted and repulsed by the tales in Jonathan’s book, and the narrative subtly builds an atmosphere of quite menace as David continues to hear the books and see the Crooked Man while he at the same time clashed repeatedly with his step-mother. He hates his new life; he hates his step-mother, his half-brother. He misses his mother, and his father who is emotionally absent. And the reality of war is ever present as the backdrop of this more intimate battleground of familial conflict. This atmosphere of conflict and menace comes to a head when the war in the family and the war in the world briefly collide. David’s resentment of Rose’s intrusion into his family finally explodes in a heated argument, and the very same night, a bomber airplane crashed in the garden. At precisely this point, the membranes of David’s reality violently ruptures, tearing him away from his known world and catapulting him into a strange and frightening place, where he hears his mothers voice, calling for him to save her, to bring her back.

David finds himself in a strange forest where the trees bleed and the flowers have the faces of dead children, and where blood-thirsty wolves walk and speak like men. Aided by a woodsman, David sets out to find the king of the land, who owns The Book of Lost Things, which might help him find his way home again. David has to negotiate many horrifying dangers during his quest, sometimes aided by different helpers, sometimes alone – all the time haunted by his mother’s voice, and shadowed by the mysterious Crooked Man, who wants something from him. When he finally reaches the king’s castle and finds the Book of Lost Things, David learns that things are not what they seem, and that he has to make a choice that might have severe consequences for himself and his family.

In The Book of Lost Things John Connolly engages with several different, yet interrelated literary traditions. His novel is structured as a portal-quest fantasy in the tradition of C.S. Lewis, where the protagonist enters parallel world, but the world David enter into draws extensively upon the tradition of fairy tales with an emphasis on their darker aspects, which touches upon the horror genre. Connolly handles these different aspects extremely well, weaving them into a coherent whole with an emotional underpinning that is both poignant and psychologically truthful.

The main part of the narrative takes place in the parallel world that David enters, but Connolly manages to keep up a continuous doubt about its reality. It is a world that is both real and tangible, in the sense that David interacts with it, yet also dream-like and hallucinatory, its elements made up well-known fairy tales re-told and re-invented, mixed up with elements from other books that David has been in contact with. Thus David’s encounter with a group of dwarves living with a petty house-tyrant in a dysfunctional domestic situation offers a rather funny and whimsical interpretation of the fairy tale of Snow White and the Seven Dwarves filtered through a text book on Communism! Thus, the kingdom that David journeys through is in many ways his own creation, it is the amalgam of all the stories he knows, mixed and reordered into a new configuration.

In a sense, John Connolly highlights the workings of the traditional quest fantasy by making explicit the fact that the external quest often stands as a metaphor for the internal journey of the protagonist. David’s quest through his dark and twisted fantasy-land is driven by his need to work through his grief, to accept the loss of his mother and the presence of his new brother – a need that is not met in his own reality due to the emotional absence of his father. But at the same time, Connolly leaves the reader in doubt about the actual presence of this fairy tale parallel world. It both is and is not real, for The Book of Lost Things is also a story about the power of stories.

The Book of Lost Things is brilliant take on a modern fairy tale – dark and scary but also beautiful and moving in its depiction of a child’s loss, grief and ambivalent jealousy as is it filtered through the fantastic. The emotional underpinning of Connolly’s story is its most powerful element, but his re-workings of popular fairy tales also work very well. Their emphasis on the horrific touches upon all that is scary, while at the same time addressing the fact that most of the fairy tales we know today were heavily edited in the 19th century. The paperback edition of Connolly’s novel comes with an appendix, where the author explains the origins of each of the tales he re-invents in the novel, accompanied by a reprint of the “original” tales (from textual sources such as the Brothers Grimm). The appendix is also the only gripe I have with this otherwise wonderful novel as Connolly unfortunately not only explains the origins of each tale but also proceeds to explain their use in his narrative, thus essentially interpreting his own work for the reader. This is a rather heavy-handed move, but since it is located in an appendix, it can be skipped.


Wicked Game

8 | Easy Reading | Fantasy | First Person Perspective | Moderate | Simon & Schuster | Single Heroine | Urban Fantasy | Vampires

Jeri Smith-Ready’s Wicked Game is a fun little vampire yarn with some interesting new twists. While some of those new twists bring on new thoughts that I might prefer never to have come up, others may enjoy them for what they are. Wicked Game tells the story of a small town radio station manned by vampires stuck in their respective ‘birth years’ and thus the experts on each era’s music. While they have a cozy gig at the station with an understanding boss and onsite apartments designed to protect them, their future with the station is on shaky ground with they find out it could be sold to a huge radio conglomerate famous for homogenizing their stations.

Ciara Griffin is a small time con artist looking to go legitimate with a regular job. When she hears about an internship at the local radio station, she’s all for it. But she isn’t yet aware that the famous DJs are actually vampires and that her internship might be a little more exciting than she expected. Getting through the interview, while horribly dreaded and sweated through, winds up being the easiest part of the job. Ciara soon learns that WMMP’s revenues must go up by a large percent in a short period of time in order to keep the radio station going as it is. Her resulting mad dash to increase revenues creates some wonderful publicity, a load of new listeners and a media storm that causes more problems than it solves.

This book is definitely a fun and interesting twist on the urban vampire tale that has become so popular these days. Expect adult situations, blood, death and a healthy seasoning of cheesy puns for a light stew fit for an enjoyable evening spent on the couch at leisure.


Bitterwood

7.5 | Chapters devoted to Single Character | Dragons | Fantasy | Kings and Queens | Legal Thriller | Moderate | Moderate | Moderate Reading | Multiple Heroes/Heroines not in a Group | Priests/Clerics | Robot | Solaris | Thieves/Assassins | Third Person Perspective | Wizards | Other Series

Bitterwood by James Maxey is on its surface a fantasy tale of dragons versus humans. Our titular character is Bitterwood. Notice his name is not Mellowwood. He is not a laid back easygoing man. Dragons have ruined his like and he’s….bitter. Bitterwood has vowed not to rest until he has hunted and killed every dragon in the world. Despite their power and their position of rulership over humans in the world, the name Bitterwood still inspires fear, as he is a man with nothing to lose with the expertise and will to kill dragons. That is his only ambition in life, and his motivation is born from personal vengeance not the cause of humanity as a whole.

Humans being oppressed by dragons, and an anti-hero obsessed with delivering vengeance despite overwhelming odds are pretty standard s for a fantasy story. The biggest question would be whether Bitterwood could bring a twist to the story to rise above the average

Bitterwood did not take long to toss out the first morsel when a Southern Style fire and brimstone preacher comes to a village preaching the salvation of God. Blessed with inhuman strength and endurance he seems to be the very messenger of God. That’s certainly unexpected in a dragon ruled world of fantasy, and it’s a spark that kickstarts the story from the get-go.

As we progress through the story, in the presence and in flashback, I feared for awhile that the story would turn into a complicated story of political intrigue and powerplay within the court of the dragon king Albekizan. Instead individual characters moved back to the forefront to give me someone to latch onto as I read the story. Personally if I’m going to read a story high on the political intrigue, it had better be written by Robert Jordan or George R.R. Martin. Even Jordan’s plots became so complex and intertwined that I began to get lost in the intricacies as The Wheel of Time got deep into the series. So I was beginning to get nervous as we saw the interplay between the King’s sons, his royal mage, his royal biologens, and his insane, murderous brother.

King Albekizan was determined to exterminate the human race in revenge for the death of his favorite son. Many in his inner circle disagreed with this plan, and even desired to overthrow him and bring forth a new age for the race of dragons. Most of the motivations here had nothing to do with altruism, but rather personal agendas.

The book then moved some characters to the forefront and provided some sympathetic characters through which to tell the story. That allayed any concerns that I had and got the story flowing again after it had been in danger of stagnating a bit.

We learn that there is much more to this world and to the story than what had previously been apparent. As more twists are parceled out, Bitterwood becomes more of a fantasy/science fiction story.

I liked that part of the story evolution a lot, and became more and more engrossed in the story as it went along. While these more science fiction elements were intriguing to me and added to the story in the way that they were incorporated they didn’t affect the overall world, nor have any bearing on the war that was brewing between dragons and humans. If those elements are to be used to their full potential we would need to see them expanded in the additional books of the Dragon Age series.

It was these elements that added the unpredictable into a story that was predicable on the larger scale. The story gave us unexpected alliances, secret plans, betrayal, daring escapes, and heroic victory against overwhelming odds. There’s our basic scoop of chocolate ice cream. It’s good. The science fiction that James Maxey sprinkles into his recipe are the fudge chunks. They make it better.

When I say science fiction don’t expect spaceships streaking through the sky unloading arsenals of laser weapons. Things are handled more subtly and expertly than that, and I thought that it provided the gem of the story. The backstory of Bitterwood, and his character development that was intertwined into the story was more interesting than the character in the present day portions of the story. He’s definitely a flawed hero, if he can even be called a hero. Perhaps he will blossom in future books but he wasn’t the most interesting character in the story, or even the second most interesting. Bitterwood is not a hero. He’s just a man with a grudge, a lot of arrows, and a knack for using them to kill dragons. Many of our science fiction pieces swirl around Bitterwood though, so his story is still of interest within the novel. He does also begin to show signs of wanting some purpose in his life other than to kill dragons. I suppose that’s a classic portion of the journey of a hero, so I don’t believe that Bitterwood will end up taking a backseat in the novel or series named after him, even if that happened to an extent in this book.

I’ll be interested to see who the central character ends up being. Jandra, the 16 year old human apprentice to a dragon mage would be my candidate and was my favorite character in the story.

I give Bitterwood a 7.5. The fantasy portion of the story, taken alone, was above average, on the strength of the elaborate focus on dragon society and culture. It was the other twists that made this an even more interesting tale and raised my rating a bit. For this series, if in fact this is the beginning of one, to truly remain above average the pieces of the larger world as a whole and some of its history and truths needs to play a larger role in the story. Hopefully they will be more than just interesting addendum to the story. Bitterwood promises much. We’ll have to see if it delivers in its sequels.


Eternal Vigilance: From Deep Within the Earth

8.5 | Artificial Intelligence | Assassin | Chapters devoted to Single Character | Demons | Dystopic | Fantasy | First Person Perspective | Humor | Immanion Press | Low Magic | Mind Magic | Moderate | Moderate Reading | Nanotech | Organized Crime | paranormal romance | Police | Post-Apocalyptic | Priests/Clerics | Quests | Save the World | Seers/Oracles | Single Hero | Soldiers/Military | Undead | Vampires

We awaken with Tynan Llywelyn from a hundred year's Sleep. Tynan is no Rip Van Winkle, however, but a powerful vampire who is not eager to return to the vampire community who shunned him. The world that greets him is vastly different than what he left behind. Society has crumbled and humanity is being controlled by a domineering techno-government called the Tyst. A small group of rebels, the Phuree, are fighting back as best they can. The Phuree have taken a radical step in allying themselves with the Predators who feed off them - the vampires. Tynan finds himself embroiled in a power struggle between vampire and human players alike.

I knew I was in for an incredible read when I became captivated by the Acknowledgments page. Ms. Faust's talents as a wordsmith far surpass anything I have read in some time. Her depiction of vampires is a delicious exquisiteness that at times had me running my tongue over my teeth to insure fangs had not appeared! She creates these beings with a deft hand, stitching common myths together with her singularly modern twist, providing a seamless and completely believable existence.

Next to such thoroughly real characters, the Tyst and Phuree pale by comparison. The Tyst are nameless and faceless; although characters are mentioned we never really get to know them. These are the Big Bad Guys, yet they seem completely untouchable and almost nonexistent. The Phuree are also a bit out of reach. Teirnan, their leader, and his sister Khanna are stereotypical and rather predictable. They appear small and ineffective somehow. This book is the first in a series, however, so perhaps the next installment will focus more on the other characters. If Faust can bring them to reality as she has her vampires, this will be a knockdown-dragout favorite!

The overall sensation of the story is very focused on Tynan, his tough and (unusual for the Living Dead) his emotions. In fact, Tynan's emotions are a pivotal point of the entire storyline. Faust captured his moral writhing quite well. He is struggling with a moral crisis, one that led him to abandon his Dark Brethren and sink into Eternal Sleep. But his despair only kept him for one hundred years, not forever. With prose the texture of deep velvet, Faust draws us down to the depths of a story as old as fear, as dark as sin, and as deep as Satan's heart. The lines between friend and foe are re-drawn. She captures desperate obsession and hunger, outlining each with the passion for existence that burns in all beings.

In spite of a lack of character development in some areas, I was very impressed with Gabrielle Faust and Eternal Vigilance. I eagerly devoured the book from cover to cover in one sitting and felt bereft when I was finished. This is not an airy-fairy, "rescue the damsel"-type of story. Gritty and dark, readers will begin to understand the "un"life of a vampire.


Embrace the Night

7.5 | Ancient Magic | Demons | Easy Reading | Fairies | Fantasy | First Person Perspective | Ghosts | Magic Artifacts/Items | Mind Magic | Moderate | Moderate | Penguin | Single Heroine | Urban Fantasy | Vampires | Wizards | Other Series

Embrace the Night, Karen Chance’s third volume in the Cassandra Palmer series is a fitting sequel to the first two. Fast paced and filled with faeries, kids, vampires, mages, ghosts, incubi, gargoyles, magic spells, evil plots, backstabbing and surprises – this one follows the lead of the first two and adds in a bit more of each to ‘kick it up a notch’ so to speak. In this novel, Cassie is now Pythia, the most powerful living clairvoyant with the charge of keeping the current timeline from being corrupted through unscrupulous use of time travel. Cassie’s familiarity with vampires and ghosts is an aid to her for this post but she has just a few tiny little obstacles to surmount. The first issue she has to deal with is a geis placed upon her by the very old and very powerful vampire Mircea. Just for complications sake, during one of her trips to the past, she accidentally caused the geis to be intensified. Another problem she must manage is her deal with the king of the faeries. She has agreed to retrieve an ancient book of magic for him. Not just any book but one written personally by Merlin and sought after by everyone who is anyone in the magical community. It hasn’t even been seen in hundreds of years, yet she has to find it and recover it. Working against her are the mage’s Silver Circle and various factions of this or that group that either want to kill her or control her because of her power.

Cassie, however, has friends. She has the permanently cranky Pritkin, war mage extraordinaire who is not only an expert on demons, but the son of one himself. Can she trust him? She also has Casanova, an incubus in the employ of her former tormentor, crime boss and vampire Tony. Can she trust him to not betray her to Tony? Then there are the gargoyles who illegally work the kitchen of the casino where she’s hiding out, Francoise a powerful witch transported from the past, and of course, Billy, her gambler ghost friend.

The action begins immediately and carries through to the final page. This one goes quickly and drags you along for the ride. Full of quirky humor, a bit of steamy romance, and lots of inventive magic and mayhem it is an enjoyable ride to follow along as Cassie attempts to control her gift, save her life and those of her friends as well as to get the magic, faerie and vampire communities off her back. Being new to the post of Pythia, she has to learn as she goes. Her jumps through time seem to be both too easy in a technical manner, as she decides she must go to a certain place and time and does so – even though in the last book it was explained that her magic was tied to a disarray of the timeline and that would be the only way she would travel back in time and would also dictate when she arrived; and too inconsistent – as her multiple leaps bring her physical discomfort some times but not others.

All in all a very engaging book that had me leaping through the pages, and since it is nearly double the size of the previous two, it kept me engaged for a decent amount of time. Now that Cassie is getting settled into the Pythia role, I expect that the series can branch out from personal-to-her stories to more stories of her working at the role of Pythia and keeping the timeline intact. I will definitely be interested in finding out what happens next.


Unquiet Dreams

9.5 | Abundance | Ace | Ancient Magic | Fantasy | First Person Perspective | Moderate | Moderate Reading | Single Hero | Trolls | Urban Fantasy | Other Series

Unquiet Dreams takes fans of Urban Fantasy back to what the subgenre could and should be. Urban Fantasy has long been relegated to the slow simmering back burner reserved for the thick, sloppy cheese that is comforting, unsurprising, and coagulates into a lumpy mess far too easily. There are perfectly good Urban Fantasy books and perfectly horrible ones. Fortunately, "Unquiet Dreams" is one of the very good ones.

This is the second book in the series, after "Unshapely Things".This volume stands alone quite well, with enough recapping incorporated into the story to help new readers understand what Connor Grey is talking about without bogging down the pace. Connor Grey used to be part of the Guild, a magical police force that takes care of problems within the magical community, but after a nasty encounter with a powerful elf robbed him of his powers, he does freelance work with the human police. A teenaged human boy dies in the street and when Connor is called into the investigation, things spiral into a much larger and much more dangerous case. Clever readers will be able to figure out who the culprit is in advance, but the journey to the revelation is still well worth the read. Del Franco's Boston is a city that has been changed by the emergence of magical creatures but still retains most of its character. The city is populated with a variety of beings, many of whom are represented in any number of other fantasy novels. What sets this book apart is that no single class of characters is bad or good, rather they run a spectrum, though they've been subjected to stereotypes, much like their human counterparts.

The book keeps its crime scenes quite descriptive without delving too much into horrifically graphic tableaus. It's both more entertaining and far less stomach-turning than the average episode of "CSI." It's paced well, with little drag and little lacking in plot development. The characters could easily have disintegrated into a mush of stock and cardboard, but they rise to the story almost effortlessly without seeming contrived. The whole book carries an air of careful plotting without ham-handed manuevering. None of the breaks in the case seem contrived and there aren't any deus ex machina moments.

Connor Grey isn't a perfect character. He's a fallen hero who's still scraping himself together. The reader can feel sympathy for his struggles, but also see that he's one of those characters who most likely led himself to his plight. He's a very readable and compelling character.

This book was highly enjoyable, and I will definitely be seeking out the rest of the series. I'll also be buying copies of the first book for friends who enjoyed books like "War for the Oaks" by Emma Bull and Terri Windling's "Bordertown" series. I will also be holding out hope that more readers and publishers will take notice and start publishing more Urban Fantasy titles. The subgenre just faltered a little, like Connor Grey, and it doesn't deserve to be either forgotten or ignored.


Magic Burns

7 | Ace | Easy Reading | Fantasy | First Person Perspective | Ghosts | Guilds | Magic Artifacts/Items | Moderate | Moderate | Shapeshifters | Single Heroine | Undead | Urban Fantasy | Vampires

Magic Burns is the second in a new series from Ilona Andrews. In the first book, Magic Bites, we are introduced to Kate Daniels a magical mercenary whose heritage and experience has given her the ability to handle herself in difficult situations. Living in Atlanta after a magical cataclysm that renders technology unreliable on a regular basis, the magical pulses that are echoes of this magical upheaval occur in an unfixed pattern except for the large ‘flare’ that happens every seven years. That Flare is coming soon and apparently some magical beings are out to utilize that Flare to escape their prison and make Atlanta their new base of operations. Since these destructive demons intend to use the human race as fodder, Kate must work to stop their plan. Kate discovered all of this while searching for the mother of an orphaned waif who seems to have a great deal of innate magic herself.

This was a very fitting sequel to the first book, taking up nearly at the same time that the first closed. As a character, Kate seems a bit more fragile mentally than your average magic wielding heroine. Her past, including a dangerously powerful father and a murdered partner keep her from exuding the usual invulnerability. Her relationship with the Beast Lord is both convincing and compelling while being a touch out of the ordinary. Kate still kicks demon butt though when needed and typically gets herself in trouble with her smart mouth. While parts of the timeline for the magical catastrophe and certain areas of logic that Andrews used to constrain and explain her world seemed a bit sketchy to me; her characters, plot, magic and adventure carry the story along nicely so that this will not be a deterrent to any but the most pedantic.

I found this to be a satisfying, if short, urban fantasy adventure in the line of Patricia Briggs and Jim Butcher. Like their characters, Andrews’ heroine is a bit of an outsider who does not fit comfortably in one category and thus is able to cross differing cultures without undue difficulties. In my opinion, this book was definitely enjoyable enough for me to keep an eye out for the next in the series. I’ll give it a 7.


The 13th Reality:The Journal of Curious Letters

Young Adult | 8 | Alternate History | Assassin | Beast | Chapters devoted to Single Character | Dungeons | Dwarves | Dystopic | Fantasy | Ghosts | Giants | Group of Heroes | Herblore, Potions, Alchemy | Magic Artifacts/Items | Moderate | Moderate | Multiple Worlds | Nanotech | Quests | Save the World | Seers/Oracles | Shadow Mountain | Third Person Perspective | Time Travel | Witches | Wizards | Other Series

Tick, an introverted and intelligent young man suddenly receives a mysterious letter. By opening it, Tick launches himself on an adventure of a lifetime. Each subsequent letter holds a quirky and sometimes humorous clue, promising Tick danger if he continues and harm to others if he quits. Intrigued and compelled, he pursues each clue vigorously in spite of the risk involved. The mysterious clues drag him across the country and introduce him to a spitfire Italian girl and an all-American jock from California. Banding together, the trio commits to seeing the mystery through.

At the root of it all are concepts of time and reality, the forces that bind and drive creation. In The Thirteenth Reality, Tick discovers more than one reality exists. Life as he knows it continues in Reality Prime while as many as thirteen other Earths continue on different planes of existence. If this seems overwhelming, don’t worry. Dashner lays out his concept of parallel realities in a manner young readers can understand. Even the basis of quantum physics, aka kyoopy, becomes approachable!

I enjoy how Dashner portrays Tick’s relationship with his family. Too many times, parents are viewed as either the idiot contingency or the evil overseers. Not here. Tick’s sisters drive him nuts but he still obviously loves them. Tick’s dad is a wonderful character that supports and trusts him even though this means letting go of his little boy. In a world where Tick is often a target, at home he is safe and loved. Maybe that isn’t realistic, but who said fantasy had to be reality? Perhaps a little wishful thinking would do us all some good.

I liked this story. There are a few classic aspects that walk on stage, but these are presented in a fresh and believable manner. The evil witch (dressed in lemon), a giant with a quasi-Cockney accent, a dwarf as round as he is tall, mechanistic magic that blurs the line between technology and fantasy; all delivered in wrapping paper designed by Dashner himself. He writes in bold colors, splashing strong characters across the pages who demand your attention (and sometimes your fear).

This isn’t a sweet little fairy tale, bad things happen and our hero is faced with tough decisions. Dashner quietly leads his readers from an odd mystery into a hair-raising quest complete with flesh-eating monsters. As odd as some of the scenes are, though, the entire thing holds together. This is definitely a book young readers should sample.


The Undead Kama Sutra

3 | Easy Reading | Eos | Fantasy | Fantasy or Paranormal Mystery | First Person Perspective | Humor | Intelligent Alien Race | Moderate | PI | Save the World | Urban Fantasy | Vampires | No Magic | Other Series

Since the folks at EOS were kind enough to send me a copy of The Undead Kama Sutra, I felt that I should extend them the same courtesy and read this book. This is the third book in Mario Acevedo's Felix Gomez detective series, but I don't believe that it is necessary to have had read the first two books (something I haven't done yet).

Perhaps a plot summary is in order, because god knows after you finish reading my review, the summary may be all you want to know of the book. Vampire PI, Felix Gomez, is charged with finding out more information about the near mythical underground sex-tome, The Undead Kama Sutra. It’s held in such regard within the vampire community because it can “realign the chakra” causing vampires to “reverse psychic damage and heal mental and emotional wounds.” Hmm, how philosophical?

But wait, let’s not just stop there: positions in the erotic tome come with such hysterically knee slapping names as “Monkey Laughs at Moon” and “Feeding the Melon.” Can’t stop laughing at how ingenious the names are? Yeah, me neither—so funny! I kept waiting for the “Hidden Trap Door from Behind” position.

Sadly, the position names are the high point of this book. Honestly, I’d rather watch people perform Tai Chi in the park for the rest of my life than want to hear anymore about chakras and The Undead Kama Sutra. I’d rather Tae Bo around the US with Billy Blanks than watch anyone acting out the things found in this sex-tome.

Okay you may be saying, “We get it, but that can’t be all this book is about right?” Fair enough. I guess I forgot to mention that Felix Gomez has also been tasked with the dying wish of his alien buddy to “save the Earth women.” From what you may ask? Well that would be giving things away. Let’s just say, I envy you for not knowing.

Enough negatives, on to the positives—it’s fairly short. It’s also self-contained which is nice I guess. The story ended when the pages ran out. The cover was pretty nice. It was free. Is that enough?

I'm not entirely sure who this series is marketed towards, but it sure isn't me. I feel that the target audience for these books is the 14-17 year-old adolescent boy demographic. The demographic that love The Hardy Boys but always wished there were more soft-core titillation and blood in the stories. The same demographic that watches scrambled porn on cable, enjoys the spice channel, and laughs when they stumble upon their father’s hidden stash of Playboy magazines. I mean many of the characters walk around naked most of the time for no other reason than to be naked. If I have to hear another descriptive of, "she had a bikini that was too small for her breasts and she knew it", I'm going to weep—I’m talking about openly weeping without any regard to shame.

Also Mr. Acevedo's writing is extremely clichéd and weak. Characters go from point A-B with expository that seem almost ridiculously simple.

i.e.: I need to go there- So I get in a car and drive- Here I am driving- Still driving- I pull up to where I was driving towards- I get out of the car and here I am.

Basically, that’s how the descriptives go in this book. Take this "fine" writing and throw plot ideas in a hat and pull things out at random and you have what passes for a story here. I'm not giving this a lower score because like I said, I don't believe I'm the target readership and perhaps 14-17 year-old boys will love the cheesy "is that a pen in your pocket, or are you just happy to see me" dialogue. And besides, it knows it has its fair share of faults and doesn't take itself too seriously, unlike a lot of so called “literary” books out there. Now excuse me while I cry over the wasted hours spent reading this book that I'll never get back.

Not recommended for anyone who is old enough to buy a lotto ticket.

If you liked this also check out: The Complete Idiot’s Guide to Supercharged Kama Sutra Illustrated, the always heart numbingly fun “danger stranger” (if you don’t know what that means Google it!), any American Pie movie, and the absurd yet enticing Hardy Boys and the Rainbow Party.


Small Favor

9 | Abundance | Angels | Assassin | Detective | Easy Reading | Fantasy | Fantasy or Paranormal Mystery | First Person Perspective | Herblore, Potions, Alchemy | Magic Artifacts/Items | Mind Magic | Moderate | Police | Roc | Shapeshifters | Single Hero | Vampires | Wizards | Other Series

Small Favor, the 10th book in Jim Butcher’s Dresden Files is another tale full of Harry Dresden’s wisecracking and wizardry. In this episode, Harry has been recruited by Mab, Queen of Winter to find and rescue the mob boss, Johnny Marcone. This is a job Harry would never take, except for the fact that he is in debt to Winter and must do it despite his reservations. Regardless of the fact that Harry is being harassed by minions of the Summer Court and that whoever kidnapped Marcone was not only a professional but very powerful, Harry is now on the case.

Asking questions of the right people, Harry discovers who has kidnapped the crime lord and is forced by Marcone’s people to set up a neutral meeting between his abductors and Marcone’s seconds. Macrons’ abductors are none other than the Knights of the Blackened Denarius, mages who have been possessed by fallen angels. Talks of this sort need neutral ground and a neutral negotiator. Harry decides that a meeting this dangerous requires a powerful negotiator and calls in the Archive, the living repository of all knowledge. Getting this sort of meeting set up while being stalked by Queen Titania’s enforcers taxes Harry’s resources. Living through the talks could be even harder.

I find that I enjoy this series for several reasons. The largest of those reasons is Butcher’s voice. Undoubtedly, his characters are of a sort who have lives that readers love to follow. I even find his secondary characters to be fascinating. Bob, Mouse and Mister are some of my favorites, and I love to hear about them. His fantasy Chicago, full of hidden magic and faerie creatures is also very compelling to us mortals stuck in our mundane lives. However, it is his voice that brings it all to life. The character dialog, Harry’s internal dialog, and his pop culture reference riddled descriptions make this reader feel as if the story was written specifically for me. If Mike Hammer was a wizard living in modern-day Chicago and had a fondness for sarcasm and snappy comebacks, his name would be Harry Dresden.

Butcher’s fans will definitely devour this one just like the last nine. It has all the elements, danger, magic, romantic undertones, wisecracks, a multitude of pop culture references, evil beasties and arrogant bad guys, mayhem, threats, faeries, vampires and even the billy goats gruff. Seriously, they are there, I kid you not (pun intended).


Sweet Silver Blues

3 | Anti-hero | Detective | Dwarves | Elf Type | Fantasy | First Person Perspective | Hard-Boiled/Noir | Humor | Mind Magic | Moderate | Moderate | Moderate Reading | Murder Mystery | Pirates | Roc | Shadow Magic | Traditional Mystery/Whodunit | Trolls | Vampires | Witches | Wizards | Other Series

My first foray into Glen Cook's writing was less than a success. I got through about 50 pages of The Tyranny of the Night and threw it across the room—page after page containing made up words with no explanation of what they meant. Every problem that people have with fantasy books was made evident in those first 50 pages and I had never gone back to a Glen Cook world.

However, I'm a big fan of the subgenre, urban-fantasy, and when I read that Cook's Garrett PI novels were an early representation of said genre, I quickly bought the first book. I should have left it collecting dust in the used bookstore I found it in. In truth, this is more of a detective story in a cartoony world than an urban-fantasy.

Sweet Silver Blues is the first book in the Garrett PI universe. It’s centered around a man named Garrett who works as a PI in a town called TunFaire, where its citizens consist of dwarves, elves, trolls, and many other fabled creatures. Yes, Garrett is a PI in a fantasy world where humans coexist with the other species. Sounds very similar to the Toontown in Who Framed Roger Rabbit , but with more sex and killing.

Also, pivotal to Garrett's world are two warring factions that have been fighting wars for land that contain silver—silver being the prime metal all sorcerers use for their, well, sorcery. A tenuous pitch at best. Nothing more concerning these sides fighting is explained, although I'm sure later books go into more detail, this seeming important. But honestly, I'm sure like me, you won't be able to rush fast enough to get out of Garrett's and Cook's world.

The main problem I had with this book is that nothing really happens, and for a short book that’s surprising. Garrett is supposed to be a PI but there is barely any detective work that gets done. When he needs a new clue, some goons attack him; he in turn beats the goons up; the goons cry and whine, spilling information which leads him to the next clue. Any detective work that gets done is done off-page—the character having done the detecting then comes back and explains how he went about his detecting. It's all entirely superficial and becomes increasingly irritating and boring.

Another problem is the action sequences. I mean come on! Most of the characters just spend the pages drinking, getting drunk, and then trying to recover from being drunk. That's mainly the action that gets done in the book. Why would I want to read page after page of others just drinking and talking about drinking? Thanks, but no thanks. I can just as easily be drinking and not reading this book.

Also, I have to take Mr. Cook to task with his dialogue. Again, his dialogue is peppered with too "cool" for school lingo that entirely exists in his own little world. Half the time I didn't know what anyone was talking about (and I've studied Dostoevsky, Beckett and Nabokov for most of my life!!). Cook's sentences are also quite terse and short, leaving much unexplained.

And what’s with Cook’s characterization of the different species? My god!! It essentially goes like this: Here is a dwarf—she’s short, yet somehow leggy and sexy. Here is a centaur—look at him run around with his large testicles. *Cue laughter.* I mean is this the best he can do? I mean, really?

The positives? It's a quick read, there are sexy dwarves, there’s everyone's favorite interspecies mating, and well, the series does continue in other books (although this as a positive is debatable).

As Peter Griffin in Family Guy so eloquently put it when faced with a stand-up comedy act he disliked, "You sir, are not for me. No. No, not for me, sir." Alas I must say the same thing to Mr. Cook. While I did finally finish one of his books, I must sadly say, "You sir, are not for me."

Not recommended unless you are dead set on wasting more hours of your life. Rated a low 3/10

If you liked this also check out: trains crashing, New Jersey, a day at the dentist’s, and the always enjoyable, high-school bully beating.


Madhouse

9 | Easy Reading | Fantasy | First Person Perspective | Group of Heroes | Low Magic | Moderate | Roc | Seers/Oracles | Shapeshifters | Trolls | Undead | Urban Fantasy | Vampires

Madhouse is an apt description of the fantastical New York City created by Rob Thurman. This modern day city is full to bursting with scary creatures that you might not want to encounter in a dark alley, and I am not talking about your garden variety muggers, rapists and murderers. For the most part these mythological and legendary creatures have adapted to living alongside humans, mostly hiding their natures and exploiting their strengths and the relative weakness of humans. This is an urban fantasy in the realm of Jim Butcher’s Dresden Files and Patricia Briggs’ Mercy Thompson series, where today’s world is peopled with things from dreams, nightmares, legends and myths and the protagonist is both a part of that unseen world and a part of ours. That dichotomy is the main source of tension in these series, but Rob Thurman takes it a step further. Her main character, Caliban, is half Auphe, which just happen to be the nastiest, meanest and most fearsome of the unseen population. Because of this he is not accepted in the unseen world and despises himself as a monster so refuses to fit into our world.

Niko and Caliban, having run from their past and it’s demons for most of their life, end up settling in NYC for many reasons, not the least of which it is easier to hide amongst a crowd. Through the first two books of the series, Nightlife and Moonshine, we follow them as they discover the City and its inhabitants make friends, enemies and encounter situations that would make most people run screaming. Because of their experience in running from and fighting against monsters, they end up creating an agency for handling ‘monster issues’. Each case brings on new problems for the young men and the latest is no walk in the park. Madhouse is centered on their attempts to find and destroy an ancient, legendary murderer named Sawney Beane. Sawney is an actual legendary Scottish clan leader known for cannibalism and murder. Thurman has generously combined the historical legend with the mythological goblin like creature called a Red Cap to create a thoroughly detestable monster. This creature has been reanimated from his ashes and is now loose in the city, killing and eating the people of NYC. So Niko and Caliban, with their friends Rob Fellows, the Puck and Niko’s girlfriend Promise, a vampire, set out to corner the mad killer in an old psychiatric hospital located on the grounds of Columbia University. Thus we find the second meaning of Madhouse, a literal madhouse full of malignant memories and unpleasant feelings; and now full of fresh bodies and covered in blood.

Niko and Cal are hard pressed this time around. The Red Cap is clever and ruthless and has lots of experience in killing and staying alive, but the brothers are more than determined to stop him at all costs. If you enjoyed the first two wisecracking urban adventures, you won’t be disappointed with this one; it has just enough action, angst, sarcasm, mystery, mayhem and murder to keep you turning the pages until the very end.


Goon: Chinatown and the Mystery of Mr. Wicker

7 | Ancient Magic | Collection | Comic Book | Criminal | Darkhorse | Domestic Suspense | Easy Reading | Gods | Graphic Novel | Low Magic | Moderate | Organized Crime | Traditional Mystery/Whodunit

Pulp seems to be in these days in all mediums and let me just say: It’s about time. It is inevitable such a phase will be sniffed out by charlatans (and in some cases have already) and we will soon be drowned in the coming wave of mediocrity but we should not let I had been waiting for people to once again take heed of another man who seems always a step ahead - one Alan Moore in this regard and while I am not sure if Powell gives a damn I’m pleased to see a minor pulp-renaissance occur and Powell is part of that in comics. I should note that I while I have read some scattered issues of Eric Powell’s Goon, I am not an authority on the series as a whole. I am not reviewing the Goon’s adventures in its entirety, but a hardcover collecting an arc that takes place in an original graphic novel and titled Chinatown and the Mystery of Mr. Wicker. As I have said before I think all comics should be published in this manner so I love seeing the product.What you find is a completely accessible book that will allow us to visit three stages of Goon’s life and succeeds as both a current adventure and allowing you to get the gist of the character without seeming obtrusive: Lifelong streetwise crook who has worked himself to be the big fish. Pretty basic concept that allows unlimited opportunities and quick assimilation no matter when you want to tell a story. Afterall, there are crooks everywhere, and there has been a long American-romantic love affair with crime. The world you are in is your own, except there are brushes with the fantastic – an Eastern God, a cursed book – aspects that are assuredly not normal but are choices that aren’t completely out of leftfield. They could be real; in the reality right next to ours, too the slightly mad, or those slightly more perceptive - take your pick - and what you are left with is a Polanski directing Big Trouble in Little China but take it back 80 or so years.

The current Goon is dealing with a takeover from somebody who has information that only somebody who has broken bread with you can have and what is apparently – an beautifully more apparent - his right hand has gone missing. On top of that we get this incredibly atmospheric story from his past as he consolidates turf power, meeting with the Triad, and finds what has the look of love. On the back cover Chinatown and the Mystery of Mr. Wicker is described as a ‘formative chapter from Goon’s early years’, so of course it’s about a dame – I don’t where the female Life Dojo is, but not only are all men given life by women – we learn life’s hardest lessons from them. And that classic image we formulate of that same girl that walks into a 40’s P.I. office or once resided in a Matt Baker’s sketchbook that just kind of stroll into our lives and makes things…more interesting. What I found in this experience is the presence of two distinct stories, the former is forgettable and latter is truly – and I think a bit surprisingly - fantastic and it has nothing to do with a dragon. What is supposed to occur is a layering that acts as an echo and source of tension in the current story from the past, and the flashback provides a soul – in this it is partially successful.

”This aint funny”

While a admittedly starting a funny book in this manner is indeed funny, humor always seems a second away, it is there, but it resides underneath – Powell is able to show humor in an atmosphere that doesn’t call for it. We could be having fun and we may later, but we got to handle shit right now and Chinatown is ultimately about handling your business and loyalty. We can laugh later, or better yet, we once laughed and perhaps more than anything we want to see a chuckle.

For any men who have those chapters in our lives that would not have not have taken a turn for the fictional in thinking the possibility of getting knocked was a daily thought and ultimately not surprising if it became an outcome – you know when every house you frequent has bent blinders on the windows because every car that goes by gets a thorough look-over and mentally-cataloged – we have all met a woman that we at one point propped up as an excuse to enter the real world, to give it all up, to go straight, to live happily ever after, a view that can be seen as romantic but is more a door to the skewed, controlled-madness that to often turns from a phase to a lifestyle. At any rate, either way it is an acceptance and desire of being shackled. To catch a dream we would bet against reality and the first rule of gambling is the house doesn’t lose. I think there may be danger in Chinatown when viewing the female characters that may lead one to conclude a stance or agenda by the writer. Let me first say that stances and agenda don't tend to bother me - there are all types of people in the world and a creator should be able to use any of them in that context. What we have in Chinatown actually are women who merely refuse to rescue Goon from himself – he on both occasions is the pleader and while neither Bella or Mirna are examples of what we would likely attach with the word ideal – they were certainly desirable to Goon and in this story they are depicted as any other – wandering their own way, and the exception (Franky) is the power in the story, but not I feel an accusatory one. There is a lot of truth in these pages or ones that I find to be - if we all had some competition and gods to kill right after our heart is broken I dare say a lot of Playstation controllers would have been saved.

Franky is a ridah. You are going to have your circle, but you are also going to have your ace – and the segments of Chinatown that felt the most emotional were the actions of Franky. Simply put, this guy holds it down; he takes care of Goon and does so in a way that defines the strongest of bonds - he doesn’t have to tell him about it. Proven, the guy that is down forever, that let you look past him once, forgave you – and possibly loved him (Goon) more for it. I felt myself oddly moved by some panels where Powell taps into the essence of friendship – if you ever lost your ace, the last pages of Chinatown, brings back memories. Powell exhibits the ability to render more than emotion, but relationship as well as anyone I have read in sometime and you can see it in a phone conversation Goon is having when someone questions the loyalty of Franky – there is no answer because the question has no substance – it is a verbal absurdity that can’t be heard, as if a foreign language to a mono-lingual mind. Absolute trust is a rare commodity and in that instance we want to warn him that such is foolhardy, we can almost taste betrayal around the corner – but the more powerful outcome is to see him justified.

These are themes we are all familiar, that we know carry gravity and they do in what would seem telling the part of Goon’s life that would in later incarnations look like a scab. It’s ugly, but it protects something tender, a layer closer to you and they work really well but there is a what I perceive as a weakness in the conflict – the situations and feelings are wonderfully captured and framed magnificently by Powell’s art and story-telling tone but they are in someway betrayed by a hokiness that oversteps even the obvious pulp sensibilities of the series itself. It is a story that should be an amazing, poignant; certainly familiar, but in a manner that is never outdated, and it is until we get the reason in the story why Goon has to beat something up. I want to say that the story would have been an excellent chapter, perhaps a deviation, that didn’t require the actual conflict in the current storyline. I realize that such a statement possibly may grate on existing fundamental Goon traditions that I’m not aware of but the conclusion and dynamic involving Mr. Wicker comes off as severely campy when in the presence of an otherwise beautifully rendered story. I guess some could say that it is that very element that makes Goon, but it doesn’t come off as charm in Chinatown it come off as a burden. Powell may have felt the same (admittedly, more likely not) as he does choose to end the story with the thread from the past and due to that, Chinatown is able to conclude with its better half in some way insuring the aroma of satisfaction as we close the door.

I collect original comic art and while across the board I feel much of the modern work is a bit overpriced and I expect that to correct itself after a surge of awareness and the market stabilizes from an influx of buyers and while I think more vintage work will keep escalating as legitimate, relevant, pop-art there are some contemporary artists who have even seen their work go to another level and generally on creator-owned work – a Mignola Hell Boy page, an older Wagner Grendel page, a Keith Maxx page, a Smith Bone pages, a Sim Cerbebus page and while Powell I don’t think has achieved quite that status, Goon pages have shown to be very desirable and you can tell why from thumbing through Chinatown. While some comics seemed to be filled mostly with panels to lead to the next, Powell finds reason for each individual one. Splash pages almost seem to have become added strictly for the purpose of selling them at premium prices in the OA market but Powel utilizes them for a purpose on story– not comely to begin with, we see a man buckle, we see realization, we see a man gain clarity and he has to look at himself to find it. He stood before a mirror to bear witness his own pain and like a man he would not learn from his mistakes he attempts to conquer them. From the perspective of art, Powell can really do no wrong – it’s absolutely gorgeous and while it is an industry that traditional lies in duos and even more in current comics, something about comics that have only one name next to ‘by’ – for what I think obvious reasons – have a more cohesive vision. It is here, where it seems you will most likely find true creative outlets that remind us comics are art, in an industry that is more and more a factory production line.

I fee like I’m riffing VanderMeer and the Post, but somewhere within Chinatown and the Mystery of Mr. Wicker is a great story and I think we can find the lines of separation quite easily. I think I love Chinatown but the Mystery of Mr. Wicker I could have done without – it doesn’t deliver what is weird in the manner that I think pulp masters would see translated today, it comes as quite goofy and honestly has the feeling of being thrown in. I come away from my first prolonged experience with The Goon with a definite interest in reading more; Powell is undeniable as an artist and with Chinatown we see a storyteller that is able to capture a classic and mundane story and infuse it with personality that makes it Goon’s classic story and through it, ultimately a recommendable read and in Mystery of Mr. Wicker we get the feeling that we haven’t seen the best of Powell - that perhaps there may be a haphazard inclination to include certain elements just to have them in-story and I think what we wanted was Anthony Shaffer and we got Nicholas Cage instead.

I’m going to cop more Goon for Franky baby.


Jay Tomio
The Bodhisattva


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